I am going to do something unexpected, unusual, uncharacteristic and even, dare I say it, unbecoming now.
I am going to do something sincere. I am going to say 'thank you'.
The first set of people I am going to say 'thank you' to are the regular readers and commenters on this blog, some of whom - these people, let me be clear, must be stark raving mad - have been consistently doing it literally for years, in some cases a decade or more. Others have come and gone; some have frenziedly commented on every post for a period of time and then disappeared; some pop up from time to time between gaps of many months; some appear with mysterious aliases that may or not shift from appearance to appearance; some are forever 'Anon'.
The surprising thing about these people is that 99% of the time they are respectful, intelligent, creative, polite, and interesting. There is the occasional heaping of abuse, the occasional yelled slur from the sidelines, the occasional cowardly anonymous criticism. But those episodes are gratifyingly rare. I can honestly say that the people who comment here are a cut above: they contribute. You guys have made writing this blog a consistently rewarding experience over the years, and the periods of time when I have enjoyed writing it the most - the periods of time when I have really felt the process seem to sing - have been when a proper feedback mechanism develops and I am able to post in response to and in light of the creative comments that readers have offered.
So - sincerely. Thanks.
But there is a second set of people I would like to say 'thank you' to - a more diffuse category, most of whom will not even be aware this blog exists, and some of whom are dead. These are the people who, down the years, have created the games, the settings, the books, the concepts that have enriched my life by making it possible to write this blog, and to provide me with the creative outlet it - and the spin-out products I've made - has been. Without this hobby my life would have lacked something important: the opportunity occasionally to escape the prison of the mundane, and to run scampering out across the meadows of the imagination. Those opportunities have become rarer as the prison guards have become more insistent, thorough and hard-working. But they still exist, here and there - with a little help from these friends I've mentioned.
So thank you to them, too.
I have nothing else to add. I wanted to write something positive.